You get it: Digital distribution is the future and the future is now. What you probably don’t get is exactly what that means, because… well, no one understands it. Not entirely, not yet. Too many ...
Forbes contributors publish independent expert analyses and insights. I write about TV shows, movies, video games, entertainment & culture. This article is more than 10 years old. In the long run, the ...
It would be hard to find anyone betting against digital distribution as the wave of the future in video gaming, as indeed in books, music and films. Electronic Arts' recent quarterly results record a ...
In the early '80s, a company called Control Video Corporation (CVC) developed a peripheral for the Atari 2600 called the Gameline. The device hooked up to a phone line and let users download games to ...
In the early days of PC gaming most people got their gaming fix from games delivered by mail order. As sales increased, retail distribution of games on media such as floppy disks, CDs and eventually ...
Robb McDaniels talks about managing digital distribution for independent artists such as Dolly Parton, Crystal Method, and Snoop Dogg as well as for big labels like Universal Music Group. Greg ...
Universal Pictures has restructured its home entertainment division, giving it oversight of all physical and digital sales, marketing and distribution of its film and TV shows. Studio made the move to ...
How it works: An Amazon company, CreateSpace provides proof copies, free online publication tools, wide distribution, and industry-leading royalty rates, among other services. Obtain all copyright ...
LOS ANGELES--(BUSINESS WIRE)--Xsolla, a global video game commerce company, is proud to announce the upcoming expansion of its Digital Distribution Hub into the global telecommunications industry and ...
This HEXUS.help guide discusses digital distribution, what it is, how it affects both manufacturers and consumers, and what the future holds for digital media delivery. Digital distribution isn’t a ...
Over the past couple of days, I've read a couple of great pieces about the digital delivery of written content. Tim O'Reilly mines his own data and experiences to talk about the economics of e-books.