Since the days of “Oregon Trail,” educational games have teased at the possibility that learning in school can be freed from the doldrum of textbooks and tests. So if games are fun, and learning ...
GlassLab and the National Aeronautics and Space Administration (NASA) collaborated recently on a Mars exploration game that teaches middle school students how to make an argument. Mars Generation One: ...
REDWOOD CITY, Calif.--(BUSINESS WIRE)--Electronic Arts Inc. (NASDAQ: EA), in collaboration with GlassLab, today announced SimCityEDU is in development, an online educational community based on the ...
SimCity is coming to the classroom. The nonprofit GlassLab has released its first educational game based on Electronic Arts‘ SimCity city simulator, the genre-defining title that Will Wright first ...
No one questions that well-designed games can engage children, and a growing number of teachers are introducing them in their classrooms. But skeptics abound when it comes to games’ impact on learning ...
GlassLab, a project of the Institute Of Play, continues to be a leader in game based learning. By connecting experienced commercial game designers/developers with learning/assessment experts they are ...
Developers hoping to transform digital learning games from lightweight classroom fun to serious instructional tools could soon have access to powerful new technologies to help make that happen.
GlassLab Games, the studio behind SimCityEDU, launched Mars Generation One: Argubot Academy today, a game that teaches students argumentation and reasoned thinking. The studio also announced that it ...
David Villarreal, a graduate student in Rochester Institute of Technology’s industrial design program, has been selected the recipient of this year’s GlassLab Design Fellowship—given annually to an ...