During SIGGRAPH 2016, taking place next week in Anaheim, California, Nvidia Research plans to demonstrate methods to improve the quality of foveated rendering in virtual reality. Nvidia believes that ...
Order-Independent Transparency (OIT) rendering techniques offer a robust solution to the longstanding challenge of accurately compositing transparent fragments in ...
This news release is available in German. Overturning cars, flying missiles, and airplanes speeding across the screen -- on modern computers, 3D objects can be calculated in a flash. However, many ...
Disney Research has developed a new method of rendering high-quality graphics for animated features that efficiently corrects for erroneous pixels while preserving the crisp detail in images, ...
Nvidia is introducing the Blackwell GPU architecture to support the next generation of RTX 50-series graphics cards. This new architecture builds upon the Ada Lovelace design, offering enhancements ...
Nvidia is introducing the Blackwell GPU architecture to support the next generation of RTX 50-series graphics cards. This new architecture builds upon the Ada Lovelace design, offering enhancements ...
A team of researchers from the Massachusetts Institute of Technology (MIT) have some exciting ideas about the future of digital mapping for space exploration. They completed a paper titled ...
The vast majority of visual effects you see in games today depend on the clever use of lighting and shadows – without them, games would be dull and lifeless. In this fourth part of our deep look at 3D ...