Path tracing is clearly something Rockstar could add to their games themselves. The Grand Theft Auto IV path tracing mod is now available to download for free. Modder xoxor4d first made this mod ...
The gaming community is abuzz with excitement as Grand Theft Auto 4 receives a stunning visual overhaul through RTX Remix Path Tracing, offering a glimpse of a remaster many fans dream of but may ...
Abstract: This paper presents a novel event camera simulation system fully based on physically based Monte Carlo path tracing with adaptive path sampling. The adaptive sampling performed in the ...
A modder has made an even bigger improvement to Grand Theft Auto IV than Fusion Fix. xoxor4d created an Nvidia RTX Remix build for the game that runs on path traced graphics. This makes it the most ...
In a video posted to the official PlayStation YouTube channel this morning, AMD and Sony detailed a few major advancements in AMD's GPU architecture developed under the two companies' Project Amethyst ...
Mark Cerny, lead architect for PS5/PS5 Pro and Jack Huynh, AMD’s SVP and GM of Computing and Graphics Group, have both appeared in a new video detailing Project Amethyst and beyond as both companies ...
IGN's Nick Limon sat down with NVIDIA GeForce evangelist, Jacob Freeman, and Global Art Director at CD Project Red, Jakub Knapik, to talk about the state of PC gaming along with NVIDIA technologies ...
Abstract: Inverse path tracing has recently been applied to joint material and lighting estimation, given geometry and multi-view HDR observations of an indoor scene. However, it has two major ...
This repository is for the development of the Advanced Path Tracing mod for the game Cyberpunk 2077. The mod is based on Cyber Engine Tweaks and enables key advanced controls for Path Tracing, all now ...
Prepare to return to the hellish world of Raccoon City in Resident Evil 9 with ultra-realistic lighting, as long as you have a really powerful new Nvidia GeForce graphics card. Nvidia has confirmed ...
Ray tracing and path tracing sound similar — and technically, they are. Both methods simulate how light travels in a 3D environment, but the way they work and the results they produce are completely ...
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